![]() Controls: The context now menu contains an option Show Controls opening a window detailing the controls.During image selection this thumbnail is shown on mouseover in the autocomplete list. Image Thumbnails: Execution of the script makethumbnails.js enables the automated creation of image thumbnails (if Jimp is installed, see Additional Features above for details).Brush types (as in creation of rectangles or ellipsis) and background transparency have been added. Canvas Overhaul: The Canvas tool-window has been reworked for a more intuitive control.thispersondoesnotexist support: Pictures of random faces can now be loaded in descriptions of Tokens.various minor changes: fixed laggy zoom on Canvas, added banner shown while holding Spacebar to place animated pointers, visibility option for Canvas.dice roll sfx: animated dice make a dice roll sound on roll disable globally with game option disableDieSound animation has been improved.sfx volume+test: added a test button and volume slider in Play Sound dialog.timer element added: a configurable Timer element is now available.If you then open an image selection-dialog in yate you get a thumbnail-preview of an image from the autocomplete you hover over with your mouse. This script will search for compatible image files (jpg or png) in your img/ directory and automatically place thumbnails of those images in img/_thumbnails_/. To this end, first install Jimp by entering Additional Featuresīy additionally installing Jimp you can create thumbnails for all images you placed in the img/ directory. If possible, change your editor settings accordingly or simply make a new players.dat file from scratch in the format shown in the setup tutorial. The player list provided in this repository uses Unix (LF) line endings instead of Windows (CR+LF) line endings. Alternatively, see the instructions for Windows here.ī On Windows use Shift+Right Click in the directory then select the shell option from the context menu (see explanation for Windows here).Ĭ Depending on your OS and choice of text editor the format for line endings may vary. See the List of Features and demos for more information on how to prepare a simple game.Ī The Windows-installer offers to do so automatically. If you prefer to have other players to verify themselves, you can add a required passphrase separated by a tabulator behind the player names. You can then add the names of players for your game line by line. Note, that this game master will be the only „player" having full control over game elements. The first line of that file is referring to the game master. names of all players) by simply editing the existing file players.dat with a text editor. If you want to use a different local port, simply edit the line const port = 8080 in index.js. Other players can then join your game using the IP-address from above. In order to give other people access to your server, you most-likely have to configure your router to forward/map the port accordingly (TCP). You can change the local port in the file index.js. Paste this address (or simply localhost:8080 if you are on the same machine) into your browser address bar and connect to the server. If no errors occured, the shell/terminal message shows your public IP-address and the local port on which the server is listening in the format :8080. Execute npm to install the components express and socket.io using the command Open a shell/terminal in the newly created yate directory b. (Optional: I recommend to add the binary directory of Node.js to your path variable a.)ĭownload the contents of this repository and move them into a clean directory. Here is a detailed description of what the host has to do to set up yate: See the demo-playlist for a setup tutorial. the person running the server (this does not need to be the game master), has to install Node.js (the server software) and a few small components. Simply use a search engine to find an image of your favourite board game and/or other materials needed and start playing (see for example the yate vanilla card deck or game of dice board).Īlso have a look at the YouTube channel for a trailer and demos for the setup and game management. Its advantage compared to other board game simulations is the compatibility since only a modern browser is required to play. However, yate has since grown to support many more game elements (like cards or lotteries) needed up to the point where most games can be played out-of-the-box. Originally, yate was intended as an engine solely for playing Pen&Paper games. This project was initiated due to restrictions regarding personal contacts in early 2020 and the consequential limited options to play games with friends. „Yet Another Tabletop Experience" is a simple Node.js/Socket.io-based engine to play games with friends in your browser.
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